begin(uint8_t brightness=20) | Adafruit_CircuitPlayground | |
cap | Adafruit_CircuitPlayground | |
clearPixels(void) | Adafruit_CircuitPlayground | inline |
colorWheel(uint8_t x) | Adafruit_CircuitPlayground | |
gamma8(uint8_t x) | Adafruit_CircuitPlayground | inline |
getAccelTap(void) | Adafruit_CircuitPlayground | inline |
irDecoder | Adafruit_CircuitPlayground | |
irReceiver | Adafruit_CircuitPlayground | |
irSend | Adafruit_CircuitPlayground | |
isExpress(void) | Adafruit_CircuitPlayground | |
leftButton(void) | Adafruit_CircuitPlayground | |
lightSensor(void) | Adafruit_CircuitPlayground | |
lis | Adafruit_CircuitPlayground | |
mic | Adafruit_CircuitPlayground | |
motionX(void) | Adafruit_CircuitPlayground | |
motionY(void) | Adafruit_CircuitPlayground | |
motionZ(void) | Adafruit_CircuitPlayground | |
playTone(uint16_t freq, uint16_t time, bool wait=true) | Adafruit_CircuitPlayground | |
readCap(uint8_t p, uint8_t samples=10) | Adafruit_CircuitPlayground | |
redLED(bool v) | Adafruit_CircuitPlayground | |
rightButton(void) | Adafruit_CircuitPlayground | |
senseColor(uint8_t &red, uint8_t &green, uint8_t &blue) | Adafruit_CircuitPlayground | |
senseColor() | Adafruit_CircuitPlayground | inline |
setAccelRange(lis3dh_range_t range) | Adafruit_CircuitPlayground | inline |
setAccelTap(uint8_t c, uint8_t clickthresh) | Adafruit_CircuitPlayground | inline |
setBrightness(uint16_t b) | Adafruit_CircuitPlayground | inline |
setPixelColor(uint8_t p, uint32_t c) | Adafruit_CircuitPlayground | inline |
setPixelColor(uint8_t p, uint8_t r, uint8_t g, uint8_t b) | Adafruit_CircuitPlayground | inline |
sine8(uint8_t x) | Adafruit_CircuitPlayground | inline |
slideSwitch(void) | Adafruit_CircuitPlayground | |
soundSensor(void) | Adafruit_CircuitPlayground | |
speaker | Adafruit_CircuitPlayground | |
strip | Adafruit_CircuitPlayground | |
temperature(void) | Adafruit_CircuitPlayground | |
temperatureF(void) | Adafruit_CircuitPlayground | |